1666: Amsterdam Creator on the Game's Timelines... and Playing as a Cat! | IGN Live 2026
IGN · 2 min read · games
Patrice Désilets discussed 1666: Amsterdam's 15-year development at IGN Live, revealing the game splits playtime across three timelines: 5% present-day library scenes, 15% in 1999, and 80% in 1666 as a witch. Players also control the witch as a cat form. A free prologue is available now on PC.
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