Bethesda pivots to "franchise-centric" planning model amid Xbox restructure
GamesIndustry.biz · 2 min read · studios
Bethesda is shifting to a "franchise-centric" planning model focused on its strongest IP rather than individual studio roadmaps. The move follows Xbox's 3,200-job restructuring; ZeniMax Online Studios faces potential 50% workforce cuts, while Arkane Lyon and other studios are undergoing layoffs.
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