Clair Obscur: Expedition 33 was built '95 percent' with Unreal Engine Blueprints

in newsletter

Game Developer · 2026-03-11 · 6 min read · top_stories

Read original article →

Sandfall Interactive built roughly 95% of Clair Obscur: Expedition 33 using Unreal Engine Blueprints instead of C++. The approach shows small teams can ship ambitious titles without deep native-code expertise.

Appeared in 2026-03-12.