Clair Obscur: Expedition 33 was built '95 percent' with Unreal Engine Blueprints
in newsletterGame Developer · 2026-03-11 · 6 min read · top_stories
Sandfall Interactive built roughly 95% of Clair Obscur: Expedition 33 using Unreal Engine Blueprints instead of C++. The approach shows small teams can ship ambitious titles without deep native-code expertise.
Appeared in 2026-03-12.