Eve Online's Carbon engine is now open source: Fenris Creations explains why

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GamesIndustry.biz · 8 min read · top_stories

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Fenris Creations released Eve Online's Carbon game engine as open source on GitHub, two years after announcing the plan. The company's core tech team spent the last 12 weeks preparing the release. Senior development director Ben Hunter said the move aims to build community trust through code inspectability and enable developers to build within the Eve ecosystem. Community members have already submitted pull requests for security fixes. Most modules use the MIT License; spatial audio clustering uses Apache License 2.0.

Appeared in 2026-07-01.