Even on an Indie Budget, You Can Create "Great-Feeling Movement." A Former Santa Monica Studio Developer Shares the Secrets of Smooth Movement with Limited Resources [GDC 2026]

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4Gamer.net · 57 min read · tech

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A former Santa Monica Studio developer presented at GDC 2026 on achieving smooth, responsive player movement without AAA resources. The talk focused on practical techniques indie teams can apply to replicate high-quality locomotion feel on limited budgets.

Appeared in 2026-03-16.