Even though many developers are being laid off, consumer spending in gaming was actually up in January 2026, new report reveals

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Eurogamer · 2026-02-23 · 5 min read · business

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US video game spending rose 3% year-on-year to $4.3 billion in January 2026, driven primarily by a 23% jump in subscription service revenue ($596M). Hardware spend climbed 16% despite individual platform declines, buoyed by Nintendo Switch 2's strong launch. Call of Duty: Black Ops 7 topped charts despite initial underperformance.

Appeared in 2026-02-23.