Former Cities: Skylines 2 Dev Studio CEO Reflects: "We Over-Relied on New Unity Tech" — The Team's Miscalculation Led to a Custom-Implementation Nightmare

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Automaton · 2026-03-19 · 1 min read · tech

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Colossal Order CEO Mariina Hallikainen says Cities: Skylines 2's performance woes stemmed from betting on unfinished Unity tech — HDRP and ECS — that forced the team to build missing features themselves. A key warning for mid-sized studios planning around unreleased engine capabilities.

Appeared in 2026-03-19.