"I don't think we can ask people to pay $30 for a pixel art game" - How Mina the Hollower's modest $20 price point may have saved developer Yacht Club Games
Eurogamer · 6 min read · business
Mina the Hollower sold 300,000 copies in three days, exceeding Yacht Club Games' internal threshold of 200,000 needed to keep the studio "fine." Studio founder Sean Velasco had previously called the release "make-or-break" for the company in December.
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