Id claims it has "the crew we need to build the games and tech we're known for" following mass layoffs

GamesIndustry.biz · 2 min read · top_stories

Read original article →

Id Software posted on X following layoffs that cut roughly half its 136-person staff, stating the studio still has "the crew we need to build the games and tech we're known for" and that its current team size matches the DOOM (2016) era. Departed staff had claimed the cuts left idtech engine maintenance impossible, with one reporting the technology is "probably dead forever." Microsoft countered that "dozens of people" across multiple locations work on idtech. The layoffs were part of Xbox's broader 3,200-job reduction announced by CEO Asha Sharma.