Love and Deepspace's Combat is Serious Because "Battle Itself is Romance"—Bringing Dating Games to a Wider Audience Through Shared Struggle and Love
Automaton · 40 min read · games
Infold Games' producer shared Love and Deepspace's six-year development story at GDC, emphasizing how combat-focused gameplay and 'romance' as a core design pillar helped bring dating games to mainstream audiences. The title has reached 80 million users.
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