No Rest for the Wicked Developer Blames Series S for Xbox Release Delay
in newsletterIGN · 2 min read · top_stories
Moon Studio's No Rest for the Wicked will launch on PS5 in October for its 1.0 release, but the Xbox version is delayed. Studio founder Thomas Mahler cited Xbox Series S optimization challenges on Discord, saying the team will ship it "after in a good way once it's optimized like crazy for Switch 2 and Xbox." The Series S's 10GB shared memory has created similar delays for Black Myth: Wukong and Baldur's Gate 3, both of which required extended optimization periods.
Mentioned entities
Asha SharmaBaldur's Gate 3Black Myth: WukongGame ScienceLarianMicrosoftMoon StudiosNo Rest for the WickedPlayStation 5Project HelixSteamSwitch 2Thomas MahlerXbox Series SXbox Series XYongar Feng-Ji
Appeared in 2026-06-05.