Splatoon Raiders developers reveal it originally was "like a base defence game" before evolving into a faster spin-off "with a strong sense of action"
Eurogamer · 4 min read · games
Splatoon Raiders developers revealed the game originally featured base-defence trap-placement mechanics before shifting to faster action-focused gameplay. The team moved away from the trap concept after finding it made players "build a fortress and watch it play out," losing the core "Splatoon-ness."
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