The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'
in newsletterPC Gamer · 7 min read · games
Embark Studios' production director revealed at GDC that Arc Raiders' extraction pivot began with slashing all movement speeds by 60%, which surfaced previously unnoticed strengths in sound design, maps, and toolsets.
Appeared in 2026-03-13.