Tomb Raider: Legacy Of Atlantis Director Discusses Use of Generative AI In The Upcoming Unreal Engine 5 Remake
in newsletterGameInformer · 3 min read · tech
Crystal Dynamics' Jeff Adams explains using generative AI to visualize early-stage objects before committing dev time, then replacing AI assets with human-crafted content in the final pipeline. All finished assets in Tomb Raider: Legacy of Atlantis are human-made.
Mentioned entities
Crystal DynamicsFlying Wild HogJeff AdamsNintendo Switch 2PlayStation 5PlayStation State of PlaySteamSummer Game Fest 2026Tomb Raider: Legacy of AtlantisUnreal Engine 5Xbox Series X/S
Appeared in 2026-06-12.