Warhorse's new creative director tells us why the secret sauce for Kingdom Come Deliverance is making things difficult for players: 'The usual answer is OK let's get rid of the friction—We don't work like that'

PC Gamer · 16 min read · studios

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Warhorse's new creative director explains Kingdom Come Deliverance's design philosophy: intentionally preserving friction and difficulty rather than streamlining player experience. The approach prioritizes immersion over accessibility.