What Is a Narrative Sandbox Where Choices Consume Time? – Blood of Dawnwalker Hands-On Demonstration
Ruliweb (Console) · 24 min read · games
Polish developer Level Wolves unveiled extended gameplay for "Blood of Dawnwalker," an RPG where time is a resource that forces narrative choices and creates branching quest structures. The game launches September 3rd via Bandai Namco.
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