Why Recent Games Are Adopting Parry Systems: A Game Designer's Analysis of Rationality and History

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Automaton · 49 min read · culture

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A game designer analyzes why parry systems have become ubiquitous in recent action games, from DOOM: The Dark Ages to indie hits like Sifu and Nine Sols. The column deconstructs parry mechanics and explores how they differ from deflect, counter, and stance-break systems.

Appeared in 2026-04-29.