Xbox Series S is still a problem for devs, No Rest for the Wicked boss says it's the reason the PS5 version is out first: "Series S and mobile specs aren't too far apart at this point"
GamesRadar · 4 min read · tech
Moon Studios CEO Thomas Mahler said Xbox Series S hardware constraints are delaying the No Rest for the Wicked console port, with PS5 and PC launching October while Xbox and Switch versions remain TBD. Mahler stated the Series S specs make optimization "rough" and the team will ship Xbox "after in a good way once it's optimized like crazy."
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